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Pipe Battle Info

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Literature Text

NOTE: If you program this exactly how I say, you shall receive  25% rev (I have alot
of people to pay for this I have 25% too, 25% for our artist and the rest for VA)

P.S I plan to make frontpage, seeing how you're doing programming, Got a good artist and
great VA) NOTE: I get 8% for VA and  make $25 so imagine 25% :O (Almost 100usd)

DETAILS: 750x600pixels 24fps
Just draw Circles for the enemies and for Pipe and bosses, draw the backgrounds rough
(The artist's drawings will be filled in)


NOTE: You do Not need to do the cutscenes


Scene 1

Kinda like a Final Fantasy 1 PSP layout, You walk down a long road with random enemy
encounters

Enemy 1- Goblin

HP- 15
Attack-1-5hp
Steal- 1-3hp (Steals HP from you and gains it)

(If you can make several goblins appear it would be great)

After each battle you gain strength.
+2

Pipe Info

HP:100
Attack- 14-16hp
Limit- 34hp
Fire- 18hp (only can use 3 times in a battle)

e.g after battle Pipe's Attack move will go from 14-16hp to 16-18hp

Boss Fight 2

Fr.Bent

HP:120
Attack- 9-18hp
Bent Basher- 20hp
Cure- 12hp+

After Battle +15hp for Pipe
Attack +2hp
Item +4hp

Ok let me explain some things now. FOR the battles make Pipe on the right hand side.
And the Enemies on the left.

Ok and in future for attack Just make them move over to them
Not shag them it'll be confusing  to add the art into it.

Ok Now another thing.

I shall make send you A SWF with some more visual details of the layout.
CTRL+ENTER to goto the next frame in it. I will send it on MSN.

Limit! Pipe's limit.

After getting it 15 times he unlocks limit.
Make the writing greyed out.
For each hit the writing restores some of it's colour
When it is full you can activate it.

Limit takes down 124-168HP against goblins
34-51hp off FR.Bent 1st Battle

Ok Now on to the next thing.

Guitar shop Level.

Pipe's Guitar is busted (When he fights Fr.Bent too) so he needs to get a new guitar.
But the only place to go and a buy a guitar is full to the shit with Gangsters.

Right so this is kinda like level 2.

You walk around a run down city. And of course! Random Battles.

Gangster

HP: 40hp
Attack: 13-15Hp
Kidnap (This steals all your limit points) *Gangsters only use it when low on HP

3 Gangsters appear or 2. Never one on it's own.

Ok so anyway, you can design the city (not the art but where you have to go and stuff like
that!)

So anyway after about 10mins you reach the Guitar Shop.
Inside you walk up the the owner.
After you do this, I'll handle the rest with a cut scene :3

(I'll Explain the scene so you'll get it)

Pipe asks the store manager for a riptide 3000Z Electric Guitar.
The manager says "Sorry, Father Bent said not to sell anything to you"

Pipe Says "Cmon! you gonna listen to that blabbering old villian?!"
Store manager: Fr.Bent is a great man! How dare you!
Pipe: No other choice but to fight then I guess?

Satanic Demon

HP:300HP
Fire: HP-9
Ice HP- 18 (Weak against ice)
Thunder-4 (Pipe's Strong against this)
Elixir (only can use once) **Restores HP Fully

Pipe's damage to him

HP: 115
Attack: depends on how much enemies you fought
Limit: Deals around 88hp-114hp
Fire: 25HP
Item: 45hp

After Battle

Pipe Learns "Thunder"
Pipe equipped with new guitar (but that's nothing to program)
HP is now 140HP
Attack: +2
FIRE: Now deals 20hp damage
THUNDER: Now deals 24hp damage (Can only be used 2 in one battle)
LIMIT: Now only need 14 hits
Item: Heal +4

Ok Now to Give a Update on Pipe's Stats

Attack: It goes up 2+ for every battle you fight so It varies. (e.g when you start off you
dealt damage from 14-16hp, depending on how much battles you fought equals how strong you
you are. E.g 20 battles so your strength shall be 54-56hp)


Limit: It took 15 hits to activate limit, after defeating "Satantic Demon" you only need
14hits)

Fire:  Only can use 3 times per battle, NOTE: I won't say how much damage it deals to
the enemies here cos it depends ON the enemy

Thunder: Only 2 times per battle (Same rules for Fire)

Item: Only once per battle, gives 50HP in this state.

Ok! :DD Now to continue

After you get the guitar, you want to go back to Pickilow's House to meet him yes?
Ok Let's do this now


On the way the sky is getting darker, nobody knows what is happening!
:O

The enemies now...
(Random Battles)

Hell Dogs

HP: 73HP
Atttack- 10-18hp
Fira- 24-35hp (uses rarely, but not too rarely)
Hell Fire- If The Hell Dog's HP=1, Activates this move 56-80hp

Dark Orbs

Demi- Halves HP (50% Chance of sucess!)
Suicide- (When HP is =1,2,3,4 or 5! Kills itself to deal 100hp damage)

As you can see the enemies are getting stronger

After a couple of minutes of walking and random battles (around 3-5mins)
you reach a Park with a shadow of Pickilow  in it (you follow the path ya know?)

BOSS

The Darkness!

HP- 120,000
Attack- 0-67hp
Abyss- (Uses when HP is below 1,000) deals 9999hp damage
Soul eater- 0-120hp (absorbs HP and adds to current)

Sounds Impossible?

You can attack him, limit him all you want, you need to cast thunder on him once
and he says

"I need to go! umm.. buy some underpants! I believe mine are soiled"

And flees *victory Fanfare :LL

Max HP is now 160HP
Magic! Thunder is now Thundara!
(All this does is allow you to cast thunder 3 times instead of 2)

Strength +3
Item power, Now 53hp+

Ok now we continue our journey in the park

for about 7secs of walking, no battles (phew)

when you see pickilow, Press Space and talk to him :3

BOSS FIGHT

Prince of Darkness (AKA Pickilow possesed by "The Darkness")

HP: 480HP
Attack: 20-27hp
Heart sealer- Pickilow's Limit (When hit 8 times by physhical attacks he uses it)
HP Drops to 1
Magic Lock- (Uses rarely, 50% chance of sucess too, Locks all magic spells for 10rounds)
Ultima- 0-9999hp (If his HP=1-10 he uses this ultimate move, who knows what will happen)

During this battle when The Bosses HP drops down to 30hp only Thunder can attack it**


After battle, The Darkness Leaves Pickilow's soul and flees!

Then *BLAH BLAH BLAH BLAH BLAH

You want to save Pickilow, So you need to get him back to his house.
This is when it get's Serious.

Whoops! almost forgot about After Boss Upgrades

HP now= 180HP
Also, everytime you win a battle from now on (Random) you shall gain 2+ Max HP
Limit (Now you only need to get hit 13times)
Item now gives you 57HP and becomes "Mega Potion" Allowing you to use this 2 times in a battle


Now! for the best programmer in the universe I'm expecting the best ;)

So next level! :)

The world is getting darker, and Pipe's new buddy Pickilow is knocked out.

He needs to help him!

This level should be a maze, which you need to go and escape in 5:00mins or else...

ENEMIES

Trap Door

HP: 100
Attack- 15-30
X-Zone- Sends you to space (Death)  **Only uses very rarely, very!
Item (HP+ 23-31) **Uses rarely but not too rare :3

Magic attacks are ineffective on this enemy

(These enemies don't appear randomly, they appear if you enter the wrong lane.
(Check the SWF I sent for details)

RANDOM Enemies

Mini Saza

HP: 10
Attack- 19-34hp
TEK Laser- 0-50hp (uses when One Mini SAZA is on it's own)

(These travel in packs of 3)

Thunder Attacks are useless against these (they are robots)
Weakness: Ice (awwhh, but you haven't learnt that yet :o )

After you escape the maze you arrive at Pickilow's door.
Enter it and... cut scene

(This is right before the 1,000s of Mini SAZAs burst in)

Now BOSS FIGHT

"Mini SAZA Mayhem"

Not exactly one enemy, this is a round where you need to stay alive for 2:00mins while
fighting countless Mini SAZAs

WINNER!!!

HP: +20 (onto whatever the Max HP is now, seeing how it increases by battle and will vary)
Learned "ICE" (Can only use once per Battle)
Learned "Limit Heal" (Sacrifice your limit to regain full HP
Learned "Thundaga" (Can now cast Thunder 4 times)

Next Place, After you say goodbye to Pickilow once again.

Dark Alley...

This place is near the end of Pipe's story so will be harder.

You can design where you have to go again, E.g You walk down alley ways and go into
gaps in the walls to make your way out.

RANDOM Enemies

Sewer Rat

HP 120
Attack- 27-35hp
Bite- 0-60HP
Flee (uses when HP is below 12hp)
(Travel in groups of up to

Pipe's attacks against these

Attack (whatever it is)
Limit- 100-200+ (200+ means that your Max attack power will be added onto the 200)
e.g Attack 67-92HP (This makes your limit stronger, 167-292, you get it?)
Thundaga 45-56hp
Ice- 63-84hp
Fire- 38-47hp
Item- The strength of the Mega Potion (explained above)

Ghost

HP-64
Fira- 30hp
Thundara-20hp
Frost-40hp

Pipe's moves against these

Attack- Misses (because you cannot hit a ghost)
Limit- Useless too (Limit Heal works though)
Thundaga- 40-46hp
Fire-45-80hp
Ice- 13-28hp
Item (Mega Potion)

For both of these enemies your Max HP goes up by 5hp and your Strength by 3

After entering a hole in the wall you meet an Old man, He tells you of a dark plan which
is about to take fruit and destroy the world.

After this scene a shadow from behind strikes the old man down.
It is Bob

BOSS FIGHT

HP: 800HP
Duel Slice- Gives 2 hits that deal between 28-56hp damage, (50% chance of getting hit)
Random Slash- 1-50hp
Meteor- Uses when HP is =to 1 **Damage 1-10,000hp
Smackdown- 100hp (Uses once when HP Falls below 100)


Pipe's Moves on this

Attack- Whatever your strength ends up to be
Limit- 89-157hp+ (read above if you forget what + stands for)
Fire- 34-56hp
Thundaga- 67-98hp
Ice- 68-100hp
Item (Mega Potion) **remember! you can use this twice in one battle


Awards after defeating him

Max HP+ 25
Max Attack +5 (so if you're attack points are 123-156 it will become 128-161) **Only an Example
Ice-Frost (Now you can use Ice twice in one battle)
Mega Potion Healing strength +4hp
Limit only Needs 10hits to be fully charged now :D

After this battle he tells you that Father Bent is now Unstoppable, to beg for mercy and
he might forgive you.

Pipe Hears of his friends being in danger, A heads straight for the church...

Final Level

Once in the church you will have the option of saving your Game once, no more saving from
that point on (until you are about to fight the final boss)

Random Battles in the Church..

Druid

HP: 130
Staff swipe: 12-18hp
Heal- +34-56hp for the druid
(Uses these 2 moves at a ratio of 65:35)

Pipe's Moves on these

Attack (whatever strength is)
Limit: 300-548+
Fire-0-5hp
Thundaga-12-46hp
Frost- 31-48hp

Max HP+ 4 and Max Strength +2 after battle

Priest

HP: 190
Attack- 14-29hp
Truce of God- (Uses when HP is below 35, Disables Attack function)
Cura- Gains between 37-58hp

Pipe's Moves against this

Attack (whatever strength is)
Limit: 267-499+
Fire- No Damage
Thundaga-11-24hp
Frost- 7-18hp


Ok now after going through the church, You will find the Confession room Enter and the
level will be over.

Cutscene: Fr.Bent: "Look who it is! The traitor? Get my message?"

Pipe: "Stop sending messengers and goons to do your dirty work BENT!"

Fr.Bent: What is this? Goons? If you do not recall I hired you to kill Pickilow! and
you accepted with no hesitation! HEHARRGGHH!!"

Pipe: "Yet, He is still Alive and has fought by my side, Your twisted ways and heartless
thoughts shall you lead to your own destruction!"

Fr.Bent: "Hehehe, I am!... too nice! But, you're making me MAAAAAADDDDD!!!!"

Pipe: "You are the kinda priests who give the others a bad name"

Fr.Bent: "Hehe, I am aren't I?, Oh well, I think it is time to end all this!"

**Church roofs rips off and sky turns dark

Pipe: "Stop! you'll destroy us all you idiot"

** Bishops,Priests and Monks enters...

Fr.Bent: "Hehe, you're more than a match for these old birds! C'Mon! I wanna see you KILL
THEM!! YES!! DEATH ITSELF!!! **Mumbles to self (just to buy me some time yes!)"

Pipe: "... I got no choice, IT ENDS HERE BENT!"

BOSS BATTLE

Master Abbot

HP: 910
Knuckle Sandwhich: 45-67hp
Regen: (Casts only once, Regens 5HP after every turn)
Critical (Uses when HP= 1-50) **Critical hit which reduces HP to 1

Pipes moves

Attack (whatever strength is)
Limit: 186-278+
Fire- 34-48hp
Thundaga-51-80hp
Frost- 13-21hp

Awards after Battles

Max Hp+ 30
Fire-Fira (Now can cast 4 times)
Max Strength +8

BOSS BATTLE (3 in a row) NOTE: HP+ other stats renewed!

Demonic Druid

HP: 999
Flare: (50% chance of success) 67-100HP
Heavenly Storm: (50% Chance of success) 43-78hp
Artic Wind: 83-124hp (30% chance of success)

Pipe's Moves

Attack: (Whatever strength is)
Limit: 198-288+
Fira- 7-10hp
Thundaga- 45-69hp
Frost- 67-99hp
Item (Mega Potion)

Awards after Boss fight

Max Hp+ 37
Frost-Blizzard (now 3 times use)
Thundaga-Thundaja (Now 5 times use)
Max strength +10
Item= X Potion (Use 3 times per battle, heals 100+)

The Bishop

HP: 1,200
Attack: 67-103hp
Lucky Strike (Uses very rarely, 50% chance of success) **deals damage 0-300hp
Meteor- (Uses only once when HP Drops Below 200HP) ** Deals 250 damage
Demi Lv.2 (Uses when HP= 1-30) **Loses 75% of current HP (30% chance of success)

Awards after Boss fight

HP= 1200 (Your Max HP is automatically saved as 1,200hp)
Strength+ 10
Thundaja- Zeus Bolt (10 times use)
Limit needs 9 hits for max
X-Potion turns into Elixir (Can use once per battle to fully restore HP and Magic)

You now have the option of saving your Game (don't worry, I will do the Save feature)

Cutscene which I won't bother explaining.
(I am going to try to get a Kickass epic song and some vocalist to do the singing)

Last Boss

Satan (Fr.Bent)

HP: 3000
Attack: 62-100hp
Lights of Judgement: (20% chance of success, Deals between 1-1000 damage)
Octaslash: 8 hits each dealing 25hp (Uses rarely but not too rare)
Utter Chaos: Uses when HP= 1-150 (Turns HP to 1/Max)
Hells Gates: Uses once for every 1,000 HP Drops (Instantly Kills you) **15% chance of success

Pipe's Moves

Attack: However high your Max strength is (depends on the player to be honest)
Limit: 289-459+
Fira: 34-58hp
Zeus Bolt: 100-145hp
Blizzard: 56-89hp
Elixir: Once only


After Battle cutscene...

Pipe falls to the ground in pain, hearing Drawstick's strength about to give way and the
unconcious Pickilow he is defending about to die with him, He uses his final piece of his
strength to save them both.

Fr.Bent (with a devilish voice) "Now Pipe! You see?! YOU CANNOT WIN!"
Pipe: "I- I, Might not be able to win, but, my friends CAN!"
Fr.Bent: "What?! Fool! you'll kill yourself"
Pipe: "Anything... For all this to end"

Pipe Then Glows heavenly and floats into the air and bursts into Light...

And that Is Pipe's story complete...

(Stupid ending? You will need to Play Pickilow's and Drawstick's Story to find out what
happens :o)
This is battle Information for Pipe which I have uploaded just for "LeftyBoy" on Newgrounds.com

Read if you want but the information is invaild if you are not working on the project
© 2011 - 2024 Shakilrahman96
Comments2
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You might want to add a strength and max HP cap!
As if some smartypants decides to do a LOT of battles and gets like a minimum attack power of 120,000 then what if he/she defeats The Darkness? And reaches 50,000 max HP? That will be child's play from then on! Just saying.